rldash.com Download

Desktop app for Windows and Linux

Rocket League match stats, read from your own replays.

rldash keeps win rates, expected goals, shot charts and positioning heat maps for you, your friends and the squads you play in, and replays the goals you conceded in 2D and 3D. It reads the replay files the game already saves, and everything stays on your computer.

Download rldash

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Windows and Linux. Every format is listed below.

  • No account, no upload
  • Updates itself
  • No per-match setup
A positioning heat map as the app draws it. Sample data.

Features

What it records, and where it keeps it

Reads the replays you already have

Rocket League saves a replay file for your matches. When the game closes, rldash imports what is new. There is nothing to start or stop per match.

Players and squads

Track yourself and your friends: win rate, goals, assists, saves, shots and score over any date range. Save a squad to compare its members side by side over the matches you played together.

Positioning heat maps

See where a player spent their time, for one match or across a date range, with the share of time in each third and lane of the pitch, and on the ground, the walls and in the air.

Shot charts and expected goals

Every attempt plotted in 2D or 3D, where it was struck and where it crossed the goal line. xG for and against sits next to the score across the app, with a goals-against-xG trend for each player.

Blunders

Each goal you concede is classified: a double commit, running on empty, or just a rough one. Replay it top-down or in 3D from the keeper's, the shooter's or a broadcast camera, and overturn a call you disagree with.

Stays on your computer

Stats are kept in a local SQLite database. There is no account to create and nothing is uploaded.

The app

Six pages, one filter for player, squad and date range

The Players page: totals for matches, win rate, goals, assists, saves, shots and xG next to a positioning heat map with the share of time by third and by lane.

Players

Totals and averages for one player over the range you pick, beside their heat map.

A conceded goal replayed from above: the ball's path, each car's trail, the touches, and a marker where the last defender should have been. The same goal replayed in 3D from a broadcast camera: cars and the ball above the pitch with their trails, the ball's height, and buttons for the overhead, keeper, shooter, follow-ball and broadcast cameras.

Goal replay, in 2D and 3D

Scrub through the seconds before any goal you conceded, from above or from five cameras on the 3D pitch.

The shot chart in 3D from behind the shooter: every shot drawn as a ball at the height it was struck, coloured by goal, save, block or miss and sized by chance quality, beside the goal face showing conversion by where shots crossed the line.

Shots in 3D

Every shot at the height you hit it, sized by xG. Click one for its line to goal, your car and the keeper.

A heat map in 3D: time on the floor, on the walls and in the air drawn inside the arena, with buttons to show ground, wall, low air, high air or ceiling alone. The same heat map showing high air only: two clouds of time above each goal.

Heat maps by height

Where you spend your time on the ground, up the walls and in the air, all at once or one height at a time.

The Squads page: tiles for matches together, win rate, squad goals, shots, xG and xG difference, above a per-match table with one column per squad member and the leader in each row highlighted.

Squads

Your record together, and who carries what: goals, xG, shots and time in each third, member by member.

The Dashboard: a card per tracked player with win rate, wins and losses and per-match goals, assists, saves, shots, xG and score, above a table of recent matches.

Dashboard

Every tracked player at a glance, and the matches most recently imported.

A match page: the final score with each team's xG, a scoreboard for each team with the tracked player highlighted, and that player's heat map for the match.

Match

The full scoreboard for both teams with xG, and tracked players marked.

The Shooting page: a shot chart with attempts binned into hexagons on the attacking half of the pitch, beside a grid of the goal face showing conversion by where the ball crossed the line.

Shooting

Where you shoot from, where it goes, and how often it goes in.

The Blunders page: a count of goals conceded and how many were avoidable, above a table of conceded goals labelled double commit or running on empty, with one opened to replay it.

Blunders

Goals conceded, what went wrong on each, and one rule for the next session.

How it works

Install it, add players, play

  1. Install rldash

    Run the installer for Windows or Linux. The app sits in the system tray and can start at login.

  2. Add players

    rldash suggests the players and squads it sees most in your replays. Track them with one click, or add anyone by platform and online ID.

  3. Play

    Your matches appear after you close Rocket League.

Downloads

Get rldash

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Installed copies check for a new version when they start and offer to update themselves.